Development Outliner 2.1.200 Release

DO 2.1.200 is now available for download

Important to note if updating from previous version of Development Outliner:

The document editor has been changed, previously using a html-format textwriter, while now using rich text format. Documents created in earlier versions of the software will be very broken.

A new ‘Replace text’ tool can be used to remove obsolete tags from the document’s text though throughout the entire workspace.

** Dev Outliner Update Log 2.1.200 **

** Features **
  • Now possible to Import/Export document templates from one workspace to another
  • New keyboard accelerators for the document editor available
  • Editor Control is now integrated into Main application window
  • Editor control now use a RTF-format writer instead of html. This may cause severe issues with text formatting of old documents from versions earlier than 2.1.200
  • Added a ‘replace text’ tool for the document editor, by entering a text you can decide to remove or replace the text from the active document or from all documents in the active workspace
** Updates **
  • Replaced old item history with a new system- shared with overall project timeline
  • Fixed issue with autosave event not saving current document states from active session of editor
  • Open bugs will now be attached to Build Log when Build is signed as Passed State
  • Node Editor has been disabled for this build, have had to rewrite alot of the software architecture due to bugs in 2.0.118 and earlier versions
** Fixes **
  • Application will now save active workspace before fully closing when exiting the app
  • Header of Project overview on welcome screen is now properly aligned
  • Fixed issue with add-label text field in Labeling pane of Document Editor not resetting after submitting a label
  • Text will no longer randomly disappear after closing the editor / a document
  • Fixed issue with auto-complete fields in Labeling dialog of document editor not updating suggestion lists
  • Repaired a memory leak in the Document Editor
  • Fixed issue with outliner not updating after removing an item
  • Fixed issue with editor not always saving changes made to Item Templates

[Release]Development Outliner 2.0.118

DevOutliner 2.0.118 RC2 appear to work as intended as far as I can tell and I’ve not received any issues from someone else either so therefore I’ll release it as is.

I’ve been trying to put together an .msi install package but unfortunately it appear to break one of the core features of the application after running the setup. I’m releasing the software compressed in a .zip file for now, I will keep trying to find out what’s causing the software to not work properly when installed with the installer package.

File Description Date added File size
zip [Development Outliner 2.0.118] Version 2.0.118 Target OS:Windows
January 10, 2025 5:37 pm 49 MB

Solotility goes Development Outliner

There’s been some quite extensive work done on Solotility the past few months, I’ve rewritten the application with a new framework using WinUI3 ( Fluent ), there are still some issues to sort out before release of the new version- however I feel the overall look of the application is alot better but also performance is smoother.
Worth noting is the Solotility will also be renamed as “Development Outliner” in future releases- primarily due to the name making more sense.

New Item Board behavior

The Node Editor replaces the old Item Board. Future releases will include actions to set up more complex event structures and automation for documents within the active workspace, also work hierarchy is more visual to the user by using this new version of the board.

Editor hotkeys and presets

Solotility compiled the raw document text when exiting edit mode, 2.0.118 use hotkeys to stylize currently marked text instead, this also avoids the need to enter and exit edit-mode continuously.

I originally intended to rewrite the document editor to function more like an IDE that automatically stylize the text on-the-go, however after reconsidering how the application is going to be used it felt overly complicated and quite frankly unnecessary

JSON serialization

Solotility stored data using XML format, I’ve changed this to JSON. This in turn mean that projects created with previous Solotility versions are no longer compatible with future releases unfortunately.

I believe the release build of v2.0 will be ready for deployment sometime in January of 2025!

New host & stuff!

Hello! I’ve now moved my website to another host, and for those who didn’t notice, a new domain, ( https://crumblingsoftware.net )

I haven’t posted anything for quite a long time- I’ve simply been too busy with all kinds of stupid things, and haven’t prepared anything in particular to post about for this occassion, however I can atleast share some updates regarding my projects.

The game Demox has been put on hold for now. I felt that the game started to become too large of a project, something I currently can’t find time for. I’ve also started a new project (work-name Colony), which is working quite ok for me at the moment. Furthermore I’ve also begun experimenting with another game project which I’ll probably reveal more about early next year. Both games are intended to be alot shorter than Demox started to become though.

<- WIP screenshots of Colony to the left

Also feel free to check out the new “Assets” page I’ve set up, I’ll post downloadable packages of game assets I’ve created for whoever might feel the need for them. ( Currently quite little in stock…. yes, but more will come! 🙂 )