{"id":79,"date":"2016-07-29T15:43:10","date_gmt":"2016-07-29T13:43:10","guid":{"rendered":"https:\/\/lootburnkillrepeat.wordpress.com\/?p=79"},"modified":"2016-07-29T15:43:10","modified_gmt":"2016-07-29T13:43:10","slug":"homeabout-me","status":"publish","type":"post","link":"https:\/\/crumblingsoftware.net\/index.php\/2016\/07\/29\/homeabout-me\/","title":{"rendered":".ABOUT CRUMBLIN&#8217; COOKIES SOFTWARE"},"content":{"rendered":"\n<p>I&#8217;m a pale and hairy construction worker, residing in the northern region of Sweden who develop games when not freezing my ass off at work. Been developing my own games since 2012-ish, prior to that my only contact with game development was in my younger years when I created custom levels for Half-Life, Unreal Tournament and Quake, among other games. (My maps weren&#8217;t very good though so I&#8217;m making you a service by not showing them to you! \ud83d\ude09 )<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft\"><img decoding=\"async\" src=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/07\/logo4_256x256.png\" alt=\"logo4_256x256\" class=\"wp-image-969\" \/><\/figure><\/div>\n\n\n\n<p>The name&#8217;s Dave if anyone wondered for some peculiar reason, my signature &#8220;Crumbling Cookie Software&#8221; might perhaps confuse you and lead you to believe that I&#8217;m a part of a dev. team, but that&#8217;s not the case. I&#8217;m a one-man amateur hobbyist and I intend to keep it that way, for now, atleast.<\/p>\n\n\n\n<p>To contact me you can either drop a comment here on the CCS website, or send me an email.<\/p>\n\n\n<p>[contact-form to=&#8221;crumblingcookiegames@gmail.com&#8221; subject=&#8221;LBKR Form&#8221;][contact-field label=&#8221;Name&#8221; type=&#8221;name&#8221; required=&#8221;1&#8243; \/][contact-field label=&#8221;Email&#8221; type=&#8221;email&#8221; required=&#8221;1&#8243; \/][contact-field label=&#8221;Message&#8221; type=&#8221;textarea&#8221; required=&#8221;1&#8243; \/][contact-field label=&#8221;I think I am human&#8230;&#8221; type=&#8221;checkbox&#8221; required=&#8221;1&#8243; \/][\/contact-form]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m a pale and hairy construction worker, residing in the northern region of Sweden who develop games when not freezing my ass off at work. Been developing my own games since 2012-ish, prior to that my only contact with game development was in my younger years when I created custom levels for Half-Life, Unreal Tournament [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[5],"tags":[],"class_list":["post-79","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts\/79","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/comments?post=79"}],"version-history":[{"count":0,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts\/79\/revisions"}],"wp:attachment":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/media?parent=79"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/categories?post=79"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/tags?post=79"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}