{"id":512,"date":"2016-12-09T00:55:49","date_gmt":"2016-12-08T23:55:49","guid":{"rendered":"https:\/\/lootburnkillrepeat.wordpress.com\/?p=512"},"modified":"2016-12-09T00:55:49","modified_gmt":"2016-12-08T23:55:49","slug":"online-is-fine","status":"publish","type":"post","link":"https:\/\/crumblingsoftware.net\/index.php\/2016\/12\/09\/online-is-fine\/","title":{"rendered":"Online is fine"},"content":{"rendered":"<p>The problems I&#8217;ve had with my internet connection the past three weeks have been sorted out now so I&#8217;m back online! (Yay)<\/p>\n<p>I&#8217;ll return ASAP with a development update&#8230; alot has happened the last weeks, but i&#8217;ll give you a sneak peek!<\/p>\n<blockquote><p><span style=\"color:#ffcc99;\">Made some late adjustments to most maps, along with a lot of optimizations in general, but particularly the item generation and management systems have received large optimizations and will consume ALOT less memory in 2.26!<\/span><\/p><\/blockquote>\n<p><a href=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/20163323320.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-517\" src=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/20163323320.png\" alt=\"20163323320\" width=\"1600\" height=\"729\" srcset=\"https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/20163323320.png 1600w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/20163323320-300x137.png 300w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/20163323320-1024x467.png 1024w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/20163323320-768x350.png 768w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/20163323320-1536x700.png 1536w\" sizes=\"auto, (max-width: 1600px) 100vw, 1600px\" \/><\/a><\/p>\n<blockquote><p><span style=\"color:#ffcc99;\">The work is coming along nicely with the next chapters of LBKR. I&#8217;ve already begun laying out the maps for Chapter 7, taking place in a cave system<\/span><\/p><\/blockquote>\n<p><a href=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/201634223742.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-518\" src=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/201634223742.png\" alt=\"201634223742\" width=\"1600\" height=\"729\" srcset=\"https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/201634223742.png 1600w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/201634223742-300x137.png 300w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/201634223742-1024x467.png 1024w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/201634223742-768x350.png 768w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/201634223742-1536x700.png 1536w\" sizes=\"auto, (max-width: 1600px) 100vw, 1600px\" \/><\/a><\/p>\n<blockquote><p><span style=\"color:#ffcc99;\">Three new miniboss modifiers has been added this far:<\/span><br \/>\n<span style=\"color:#ffcc99;\">-Bloated: The monster may release toxic gas around itself when taking damage from the player<\/span><br \/>\n<span style=\"color:#ffcc99;\">-Agitator: The monster will buff the Damage, Crit Chance, Crit Damage and Armor Rating skills of nearby friends<\/span><br \/>\n<span style=\"color:#ffcc99;\">-Prober: The monster summons multiple laser probes that rotate at the location it was summoned at, dealing fire damage to the player character if he makes contact with the beam<\/span><\/p><\/blockquote>\n<p><a href=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/2016342231737.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-519\" src=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/2016342231737.png\" alt=\"2016342231737\" width=\"1600\" height=\"729\" srcset=\"https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016342231737.png 1600w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016342231737-300x137.png 300w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016342231737-1024x467.png 1024w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016342231737-768x350.png 768w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016342231737-1536x700.png 1536w\" sizes=\"auto, (max-width: 1600px) 100vw, 1600px\" \/><\/a><\/p>\n<blockquote><p><span style=\"color:#ffcc99;\">The HUD has received an update as can be seen in the screenshot below (compared to the screenshots above&#8230;) <\/span><br \/>\n<span style=\"color:#ffcc99;\">Your character&#8217;s level is now displayed at the lower left, next to your item quickbar, the yellow circle surrounding the level value is the new experience bar.<\/span><br \/>\n<span style=\"color:#ffcc99;\">Also, the mini-menu to the lower right is now a pop-up menu.<\/span><\/p><\/blockquote>\n<p><a href=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/2016343201848.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-521\" src=\"https:\/\/lootburnkillrepeat.files.wordpress.com\/2016\/12\/2016343201848.png\" alt=\"2016343201848\" width=\"1600\" height=\"729\" srcset=\"https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016343201848.png 1600w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016343201848-300x137.png 300w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016343201848-1024x467.png 1024w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016343201848-768x350.png 768w, https:\/\/crumblingsoftware.net\/wp-content\/uploads\/2016\/12\/2016343201848-1536x700.png 1536w\" sizes=\"auto, (max-width: 1600px) 100vw, 1600px\" \/><\/a><\/p>\n<p>As I mentioned earlier, I&#8217;ll return as soon as I can with a full update report, until then, thanks for your support and interest!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The problems I&#8217;ve had with my internet connection the past three weeks have been sorted out now so I&#8217;m back online! (Yay) I&#8217;ll return ASAP with a development update&#8230; alot has happened the last weeks, but i&#8217;ll give you a sneak peek! Made some late adjustments to most maps, along with a lot of optimizations [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":517,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[7],"tags":[],"class_list":["post-512","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-updates"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts\/512","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/comments?post=512"}],"version-history":[{"count":0,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts\/512\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/media\/517"}],"wp:attachment":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/media?parent=512"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/categories?post=512"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/tags?post=512"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}