{"id":1532,"date":"2019-03-17T16:58:51","date_gmt":"2019-03-17T15:58:51","guid":{"rendered":"https:\/\/lootburnkillrepeat.wordpress.com\/?p=1532"},"modified":"2019-03-17T16:58:51","modified_gmt":"2019-03-17T15:58:51","slug":"lbkr-2-31-final-release","status":"publish","type":"post","link":"https:\/\/crumblingsoftware.net\/index.php\/2019\/03\/17\/lbkr-2-31-final-release\/","title":{"rendered":"LBKR 2.31 Final Release"},"content":{"rendered":"<p>The DLC that&#8217;s in development (Alamo) has been cancelled since I simply feel that I don&#8217;t have enough time nor energy to follow it through. LBKR has been quite a large game to maintain on my own for some time and every change I&#8217;ve done this far for the DLC has created a chain-reaction of adjustments and other things that need to be done to adapt the previous version of LBKR and make the two compatible. It&#8217;s sad though since the new maps and concepts I had of the DLC felt quite cool and fun, but I simply have too much stuff going on in Life at the moment so I&#8217;ve got to prioritize.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/2019401117.png\" alt=\"2019401117\" width=\"584\" height=\"266\" \/><\/p>\n<p>With this said though, I&#8217;m still releasing the v2.31 update, two new monsters originally intended for the DLC has been added to the update and placed in chapter 4 and 5 of the original story, these are the Commisioner and the Clerk that was mentioned in my previous article.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/20194011456.png\" alt=\"20194011456\" width=\"1600\" height=\"729\" \/><\/p>\n<p>The monster &#8220;Cultist&#8221; has been remodeled, this was done as I intended to give them alot more space in the &#8220;Alamo&#8221; DLC and reveal their story more properly- I find the new model to fit the game better though so I kept it even though I&#8217;ve decided to cancel the DLC!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/201948134054.png\" alt=\"201948134054\" width=\"1600\" height=\"729\" \/><\/p>\n<p>Alot of UI updates and improvements has been made, the character-gib\/dismemberment system has been improved with better visuals and many of the commonly used particle systems have been updated.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/ui_bountyKeeper.png\" alt=\"ui bountyKeeper\" width=\"1600\" height=\"729\" \/><\/p>\n<p>For a full update log of 2.31 have a look at the <a href=\"https:\/\/lootburnkillrepeat.wordpress.com\/om\/update-log\/update-log-2-31\/\" target=\"_blank\" rel=\"noopener noreferrer\">LBKR website<\/a>.<\/p>\n<p>LBKR 2.31 is available for download <a href=\"https:\/\/lootburnkillrepeat.wordpress.com\/files-2\/\" target=\"_blank\" rel=\"noopener noreferrer\">here<\/a>!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/ui_beastIcons.png\" alt=\"ui beastIcons\" width=\"1600\" height=\"729\" \/><\/p>\n<p>If you encounter any bugs or problems while playing LBKR don&#8217;t be afraid to notify me about this and I&#8217;ll sort it out as soon as possible!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/mdl_cultist.png\" alt=\"mdl cultist\" width=\"1600\" height=\"729\" \/><\/p>\n<p>Also, don&#8217;t forget to follow me on Twitter for future projects!<\/p>\n<p>And finally thank you all for your support and interest throughout the LBKR development! \ud83d\ude42<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media.indiedb.com\/images\/members\/4\/3386\/3385154\/profiledloga\/gp_clerk1.png\" alt=\"gp clerk1\" width=\"1600\" height=\"729\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The DLC that&#8217;s in development (Alamo) has been cancelled since I simply feel that I don&#8217;t have enough time nor energy to follow it through. LBKR has been quite a large game to maintain on my own for some time and every change I&#8217;ve done this far for the DLC has created a chain-reaction of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[7],"tags":[67],"class_list":["post-1532","post","type-post","status-publish","format-standard","hentry","category-updates","tag-news"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts\/1532","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/comments?post=1532"}],"version-history":[{"count":0,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/posts\/1532\/revisions"}],"wp:attachment":[{"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/media?parent=1532"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/categories?post=1532"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crumblingsoftware.net\/index.php\/wp-json\/wp\/v2\/tags?post=1532"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}